Technical: I have put the shot which I have just animated in to the blockout below is the playblast for it.
Wednesday, 22 April 2009
For this shot Matt filmed myself attempting to stumble which actually turned into two very real stumbles!! perfect!! This Live action reference really helped when I referred back to it. I am extremely happy with how the sheriff has turned out. I don't think I would change much considering the time allocated for this shot.
Tuesday, 21 April 2009
This third test is a walk cycle. I am not happy with it at all as the character looks like he has a limp, he looks quite rigid to me and quite glitchy. I like the head movement and the pace he is walking is fine, but it needs some work. However the time has come now where I need to stop doing tests and start focusing on animating shots for the film.
This is a screen shot of my shot list which Harvey has given me, to let me know what shots I am doing what they entail, and how long each shot is. I will be using this shot list throughout to remind myself of what I need to do.
Thursday, 16 April 2009
This is the second test that I have done from the marshal rig. This test is a run, I am pleased with this test, as I think it loops well. I also tried to get some secondary action with the head, to make it look like he was driving himself to go on (Paula Radcliff inspired!). There is one problem with the rig at the moment, with his left hand, you can't really notice it (but now I have mentioned it your gonna look for it!) I have let Matt know and he knows how to fix it, and assures me it will be fixed by the time I start animating for the film
Monday, 13 April 2009
I HAVE THE MARSHAL RIG YAY!!!!! Thanks to Matt I have been supplied with the Marshal rig. I have no decided that it is in the best interest of the film considering the time we have left, if I start doing tests with the marshal rig. The test above is a jump test, I feel this test could be better, by putting more movement when he lands, and more momentum when he starts. If there is time to improve it I will put alot more anticipation at the beginning of the animation.