Tuesday, 23 June 2009
JERRY SPRINGERS FINAL THOUGHT......
"And the films are......Matt Fidler 'El Bandito'......Kanika Andrew 'Glitched'.....IM SORRY WHAT DID YOU JUST SAY!!! mmmmm decisions decisions.
I was extremely taken back at the fact that my film had been picked, and was very humble at the fact that Mike Smith believed in my ideas and thought it had the potential to become a good short film. However me and the other members of El Bandito had always wanted to work together for the final 3rd year film. We spent the whole summer before meeting, coming up with various amounts of ideas and we had already made a decision based on what we would do if a scenario like this occurred (i just didn't think it would be me that would have to make the hard decision!!). Matt was very understanding in the sense that even though we had spoken about what we would do in a situation like this before, he made it clear that if I did want to change my mind and work on my own film he would not hold me to our previous agreement.
In the end I decided that I wanted to drop my film and work with the guys of El Bandito, and told Mike in the very first week that I would not be doing my film. However there were a few people who initially wanted to work on Glithched, Alex Bedminister, Principe Short, Natasha Monk and Mehmet Izmen. I let these people know immeadiatley that I would not be making my film, and I would be working on El Bandito; however in a strange turn of events they still wanted to make the film. I was pleased to here this and said that I would supply them with all the work which I had done for the pitch but I would not be the director of the film. So in the second week of the first term Alex took the role of Director. Throughout the year Alex had been updating as to the progress of the film and had let me know of the vast changes they had made to the story to make the filmic language receive better to the audience. I was delighted to hear that they had incorporated their own story ideas, and cared enough to make the story even better. I would just like to say thankyou to the guys at glitch (what they renamed it) and Kanika AndrewS, cannot wait to see the finish product.
So back to the Banditos! The first term was very much about getting the story right, we had everyone look over the anamatic!! Dan Dali (about 5 times), Mike Smith, even the industry lecturer from Aardman. We wanted to make sure that the story was right before we took further steps to start modelling.
Second term, this was the hardest term, mainly because of the dissertation. It took alot out of the film making process, but as a group we had timetabled in when we were going to focus on the film, and when we were going to focus on the dissertation. I don't think if it wasn't for the extreme organisational skills (particularly from Sam Harvey) and the group determination to not let the dissertation get in the way of our film, that we would have been in the moderately strong position we were in heading for term 3.
Third term, this term to was hard. Towards the end it got extremely stressful, and although there were a couple of disagreements, it never crippled the production of the film, we knew the show must go on and it showed how much passion we each had for the film we were producing. It would have been ludicrous to assume that we were all going to agree on everything all the time, and I feel that it made the final product much stronger than it would if we all sat there and did what was asked of us in silence.
All in all I had a blast working with the following guys...............Matt Fidler, Sam Harvey, Sam King, Joshua Collinson and Tony Trimmer thanks for making my last year at Ravensbourne hell...I mean a blessing!!!
Love you guys and I wish you the best in all that you do......Kaniks
Monday, 22 June 2009
El Bandito small compilation of three folders
Sunday, 21 June 2009
Shot 49
This shot has caused me so much stress and I am not that happy with the result, I have been trying to connect my animation with Matts, as Matt has voiced to me at a certain point of his animation one of the marshals need to be in the bandits way, so that when the bandit turns in the air it's because the Bandit has made contact with the marshal. In the end I had to hand the shot over to Josh to finish as it was stressing me out, so he took the work that I did and worked from there.
Here is the progress for shot 49.............
Saturday, 20 June 2009
Shot 22: Development and Finalisation
This was one of the most difficult shots to animate, it took me a long time to get the animation right, I am still not happy with it but I feel it does enough to again compliment the Sheriff (Matts animation) which is the main focus of the shot. The main problem was trying to get that traditional wild west feel in the marshals walk. Again I refered to the live action reference I had filmed with Harvey, to help me with this shot. But with the second marshal I kept on adding to many key frames which made it glitch out, then I had to go back and figure out which key frames I didn't need. So I actually made it much worse before making it better!!
Progress for shot 22......
Finalisation:
Sunday, 14 June 2009
Shot 24 progress and finalisation
Here is the progress for shot 24, I am currently animating to Matts Sheriff which he has already animated. Its a ver quick shot and quite simple animation, as the marshals are there just to compliment the sheriff animation.
Tuesday, 9 June 2009
Wednesday, 3 June 2009
Rendering: Shot 32a
Tuesday, 2 June 2009
Shot 49:Setting up the sheriff in the scene
Shot 29: Development and Finalisation
This playblast is focusing on the secondary animation of the accessories on the marshal
Finalisation for shot 29
Camera Angle 1
Camera Angle 2
Not sure which camera angle to go with..............
Aim for today......................
Monday, 1 June 2009
Shot 27: Finalised
My section in this shot is finally finished. After having to redo it, because a second year turned of my computer!! I am happy with the result and think it will complement Harvey and Matt's animation.
Friday, 29 May 2009
Wednesday, 27 May 2009
The progress of shot 29
I have now beeen working on the marshal animation for shot 29, I want to make sure that the two marshals look different when they stumble back. I also used a live action reference thanks to filming Harvey stumbiling back, to get a better hold on things.
Below is my progression through playblasts......
Thursday, 21 May 2009
Shot 27 and 32c: Development and Finalisation
Shot 27: Here are the playblasts and developments for shot 27
Shot 32c: This shot will be split with Harveys prisoners animation
Finalised Shot:
Wednesday, 20 May 2009
Shot 32a: finalised
This is the final shot for shot 32a, I tried to incorporate the famous hand movement you always see in the westerns when the character is getting ready to reach for his gun. I like the shot however its a shame that it extreme close up and such a quick shot, but it needs to be this fast for the pace of the film.
Monday, 11 May 2009
The Trails and Tribulations of Shot 20a
Ok so I had alot of problems with this shot. Its amazing how sometimes just the subtle movements can give you the most grief when It comes to animating. At first when I was animating the marshals in the shot, both Matt and I had different ways of looking at it. I saw it as more of a exaggerated shock, and Matt saw it as a glance up to back the sheriff. After much deliberation, we as our fellow group member Harvey. His opinion was to combine both our ideas together, so that the secondary characters wouldn't takeaway from the sheriff; but still have something more than just looking up.
This is one of the initial playblasts
The next playblast is the one I am working on now, I have pretty much finished the marshal on the right, since my group members last saw it I have added some secondary action to the hands, and made the head movement just a touch quicker. I have now moved on to animating the the other marshal,but I can't get it quite right. Fellow Banditos a lil help please!!!! would really appreciate your comments. It still in the early stages but I still want to see what you all think, what I could add or take out....... (personally I think he could be a little faster)
Monday, 27 April 2009
Blockout: adding shots
Technical: I have put the shot which I have just animated in to the blockout below is the playblast for it.
Wednesday, 22 April 2009
Shot 29 with reference
I have started to animate my shots for the film. This particular shot is after the driver has been shot which makes the train go faster, and causes the sheriff and the marshals to loose their balance.
For this shot Matt filmed myself attempting to stumble which actually turned into two very real stumbles!! perfect!! This Live action reference really helped when I referred back to it. I am extremely happy with how the sheriff has turned out. I don't think I would change much considering the time allocated for this shot.
Tuesday, 21 April 2009
Animation Test: Marshal Walk Test
This third test is a walk cycle. I am not happy with it at all as the character looks like he has a limp, he looks quite rigid to me and quite glitchy. I like the head movement and the pace he is walking is fine, but it needs some work. However the time has come now where I need to stop doing tests and start focusing on animating shots for the film.
This is a screen shot of my shot list which Harvey has given me, to let me know what shots I am doing what they entail, and how long each shot is. I will be using this shot list throughout to remind myself of what I need to do.
Thursday, 16 April 2009
Animation Test: Marshall Run Cycle
This is the second test that I have done from the marshal rig. This test is a run, I am pleased with this test, as I think it loops well. I also tried to get some secondary action with the head, to make it look like he was driving himself to go on (Paula Radcliff inspired!). There is one problem with the rig at the moment, with his left hand, you can't really notice it (but now I have mentioned it your gonna look for it!) I have let Matt know and he knows how to fix it, and assures me it will be fixed by the time I start animating for the film
Monday, 13 April 2009
Animation test: Marshall Jump
I HAVE THE MARSHAL RIG YAY!!!!! Thanks to Matt I have been supplied with the Marshal rig. I have no decided that it is in the best interest of the film considering the time we have left, if I start doing tests with the marshal rig. The test above is a jump test, I feel this test could be better, by putting more movement when he lands, and more momentum when he starts. If there is time to improve it I will put alot more anticipation at the beginning of the animation.
Thursday, 2 April 2009
Texturing a Buiilding
Wednesday, 25 March 2009
Texturing: TNT and Gold Coins
TNT Texturing and UV Mapping
Progress on TNT texturing..............
UV Plannar Maping and Photoshop............